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Ask AI about Egmatic
From first scene to published 2D game, no code
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Egmatic is a no-code editor for building and publishing 2D games, designed for solo developers and small teams who want to ship—not just prototype. It provides a visual node-based editor for game logic, a drag-and-drop scene editor for world building, and a real-time preview so changes can be tested instantly without a build step.
From a single project, Egmatic supports one-click publishing to Windows, macOS, Linux, Android, iOS, and Web. The editor outputs clean, versioned JSON contracts, while a separate runtime engine built on .NET 9 and MonoGame runs the game on each platform, helping avoid tool lock-in.
Create a new project
Start a project in the Egmatic editor and build scenes using drag-and-drop elements.
Assemble logic in nodes
Connect and configure nodes in the visual node editor to define behaviors and game mechanics.
Preview and publish to platforms
Use real-time preview to test changes, then publish the project in one click to supported platforms.
Egmatic is aimed at solo developers and small teams creating 2D games who prefer visual tools over coding. It fits teams that want cross-platform publishing without per-platform setup or backend work.